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Minebonk

Rebuilds Minecraft-style combat, inventory, mobs and bosses natively inside Megabonk.

Code onlyby MGuibas
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Video by a third-party channel. The project is by MGuibas.Open on YouTube

About this project

A BepInEx 6 IL2CPP plugin (build be.755) with Harmony patches that adds Steve as a playable character in Megabonk. Only Megabonk runs: the Steve model, blocks, items, mobs, combat, HUD and sounds are rebuilt inside Megabonk's engine. Textures and sounds come from a local Minecraft Java install (tested with 26.2) or a one-time download of about 41 MB from Mojang if you accept the prompt.

  • Start bare-handed and find gear in chests
  • Minecraft 1.21 combat: cooldowns, crits, shields, mace smash
  • Level-up weapons are Minecraft items like the Trident of Channeling and Sonic Boom
  • Enchanted books as level-up cards
Requirements and setup

Megabonk (tested on Steam) with BepInEx 6 IL2CPP build be.755. It uses Minecraft Java resources from the local install (tested 26.2) or, if you accept a prompt, downloads about 41 MB from Mojang's servers. Single-process mod; no Minecraft instance is launched.