Minecraft × GTA V Passthrough (LowBacon)
Runs Minecraft Java Edition inside GTA V Enhanced Story Mode, with Steve, blocks, mobs, synced time and weather drawn into the game through ReShade.
At your own risk. We link, never host. Safety

About this project
A fork of Rehan's GTA V passthrough that runs Minecraft Java 26.3 (Fabric Loader 0.19.5+, Fabric API) next to GTA V Story Mode and draws it into GTA's picture. The GTA half is a ScriptHookV script that doubles as a ReShade 6.8.0 add-on; the two halves talk over a local WebSocket and share frames through named shared memory. GTA V Enhanced (DirectX 12) is the main target with GPU-to-GPU frame sharing, and Legacy (DirectX 11) falls back to CPU readback. The shared GPU frames, avatar layer and native blocks are adapted from EldenCraft, according to the README.
- Placed blocks are solid for GTA pedestrians and cars
- TNT, creepers and ghast fireballs set off matching GTA explosions
- Hostile Minecraft mobs attack GTA pedestrians and police shoot back
- A lit nether portal turns the surrounding ground into the Nether and the sky red
- Minecraft /time and /weather change GTA's clock and weather
More Minecraft in GTA V
Code only
Released
Released