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Minecraft × GTA V Passthrough (LowBacon)

Runs Minecraft Java Edition inside GTA V Enhanced Story Mode, with Steve, blocks, mobs, synced time and weather drawn into the game through ReShade.

Unreviewedby LowBacon
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At your own risk. We link, never host. Safety

Minecraft × GTA V Passthrough (LowBacon): cover art

About this project

A fork of Rehan's GTA V passthrough that runs Minecraft Java 26.3 (Fabric Loader 0.19.5+, Fabric API) next to GTA V Story Mode and draws it into GTA's picture. The GTA half is a ScriptHookV script that doubles as a ReShade 6.8.0 add-on; the two halves talk over a local WebSocket and share frames through named shared memory. GTA V Enhanced (DirectX 12) is the main target with GPU-to-GPU frame sharing, and Legacy (DirectX 11) falls back to CPU readback. The shared GPU frames, avatar layer and native blocks are adapted from EldenCraft, according to the README.

  • Placed blocks are solid for GTA pedestrians and cars
  • TNT, creepers and ghast fireballs set off matching GTA explosions
  • Hostile Minecraft mobs attack GTA pedestrians and police shoot back
  • A lit nether portal turns the surrounding ground into the Nether and the sky red
  • Minecraft /time and /weather change GTA's clock and weather

More Minecraft in GTA V